if (cvar.simpleinv && cvar.simpleinv == 1) 
{
if (me.team == 2) 
{
//Anti T
switch (gGetWeaponName(vPlayers[gAimbot.target].getEnt()->curstate.weaponmodel))
 {
case "deagle":
cmd.exec("deaglvectthatsux");
case "etc":
cmd.exec("w/e");
default:
cmd.exec("#yimnub");
}
} else {
//Anti CT
switch (gGetWeaponName(vPlayers[gAimbot.target].getEnt()->curstate.weaponmodel)) {
case "deagle":
cmd.exec("deaglvectthatsux");
case "etc":
cmd.exec("w/e");
default:
}
}
-------------------
if (cvar.simpleinv && cvar.simpleinv == 1)
         {
if(me.team == 2)
            { 
cmd.exec("sinv_ak");
if (strstr("deagle",gGetWeaponName(vPlayers[gAimbot.target].getEnt()->curstate.weaponmodel)) )
{ 
cmd.exec("sinv_deagle");
} 
else 
{ 
cmd.exec("siminv_ak"); 
}
} 
if (me.team == 1)
 {
cmd.exec("sinv_m4a1");
if (strstr("deagle",gGetWeaponName(vPlayers[gAimbot.target].getEnt()->curstate.weaponmodel)) )
 {
cmd.exec("sinv_deagle");
}
else { cmd.exec("sinv_m4a1"); }
}
}